- Double the fun, combining Gotham City and Metropolis in one
- 4 Power Pads bring Super Hero Flight City to life
- One Power Pad provides 360-degree remote flying action
- Turning the other Power Pads reveals landing pads, projectile launchers and Lex Corp
- Playset features 3 levels of play, trap doors, jails and a working elevator
From the manufacturer
Double Up on the Fun With Two Cities and Two Favorite Super Heroes!
The Imaginext DC Super Friends Super Flight City is loaded with nonstop action and adventure for Superman, Batman and young crime-fighters. Whether they’re patrolling Gotham City or Metropolis, there are Power Pads, projectile launchers, landing pads, a flight tower, trap doors, jails, an elevator, secret hideouts and passageways – and even remote flying action – to keep kids’ hands and minds busy for hours! When it comes to creating imaginative adventures in Super Hero Flight City, the sky’s the limit
Turn On High-Flying Adventures With The Power Pad Remote!
Just put the flight suit on Superman or Batman, turn the top Power Pad in Gotham City, and watch the crime-fighting adventures really take off. The Power Pad works like a remote, controlling how high or low, fast or slow the figure will go by how kids turn the Power Pad. It even provides 360-degree flying action! Kids can test their flying skills by placing a figure on the trap door in Gotham City and lifting the roof panel. If they hit the panel as they ‘fly’ by, the figure will drop through the trap door! For an added twist, the Super Hero can take off in Gotham City. .. and land in Metropolis!
Tap Into Kids’ Greatest Power – Imagination!
‘I’ve got you trapped, Lex! Stop or I’ll fire!’ Children begin to create dialogue between the characters and tell their own stories! Plus, all the awesome features of this two-in-one playset help kids recreate their favorite DC Super Hero adventures – or create new ones of their own!
Young Super Heroes’ imaginations will be flying high when they combine two worlds into one with the Imaginext Super Hero Flight City playset. 4 Power Pads get the action started. Turn the top Power Pad on the Gotham City side to have kids’ favorite Super Hero take flight. Just load Superman or Batman into the flight pack and have him circle the city looking for trouble. (The Power Pad works just like a remote. How kids turn it determines how high or low or fast or slow the flight pack goes. It even provides 360-degree flying action!) Spot trouble below? Turn the second Power Pad to reveal a projectile launcher that can do battle with any villain. “Ha, ha, ha. Hello, Batman!” Don’t forget about The Joker who has his own elevator and pie launcher that shoots 4 discs in a row by pushing the trigger. He could break into Wayne Manor through the secret door in back! Catch The Joker once and for all by activating the trap door on the landing pad. Now head down and log into the batcomputer – your mission is complete! (The Joker figure sold separately.) Superman and Lex Luthor have their own cool gadgets, too! Turn the third Power Pad on the Metropolis side to turn the Daily Planet into a landing pad. And turn the fourth Power Pad to open up Lex Corp. and unveil another projectile launcher. Uh, oh, Lex Luthor is on the loose! Catch him on the landing pad and put him away for good in the Metropolis jail. (Just make sure he doesn’t escape through the secret hatch!) (Lex Luthor figure sold separately.) Imaginext … Turn on Adventure!
By Fisher Price
|Product Dimensions||31 x 5.6 x 16 inches|
|Item Weight||8 pounds|
|Shipping Weight||8 pounds|
|Domestic Shipping||Item can be shipped within U.S.|
|International Shipping||This item can be shipped to select countries outside of the U.S.|
|Item model number||DHT62|
|Manufacturer recommended age||36 months – 8 years|
|Batteries||2 AA batteries required. (included)|
|Best Sellers Rank||#2,662 in Toys & Games (See Top 100 in Toys & Games)
#225 in Toys & Games > Baby & Toddler Toys
#1,113 in Toys & Games > Preschool > Pre-Kindergarten Toys
4.3 out of 5 stars